
More cribbage variants than any other site on the web. 18 games, each with its own rules, strategy and endless replayability.
The game you know, the way you like it.

The classic card game dating back to the 17th century. Score points through pairs, runs, flushes, and sums to 15. Race to 121 on the cribbage board. Available in 2, 3, and 4 player games plus 2v2 partners, with options for rated or unrated play. Three-player games get their own 3 Way Board.

The purist's version. You score your own hands and track the pegging sum in your head — no automated counting. During pegging, the running total isn't displayed. True cribbage mastery required.
Coming SoonMiss points in your hand count and your opponent can call "Muggins" to claim them. Sharpens your counting skills fast — every overlooked combination is a gift to your adversary.
Same board, same cards, new rules. Each one changes how you keep, toss and peg.

A fresh twist on partnership cribbage that players love once they try it. Only two players pick up cards — 10 each — and split them: keep 4 for yourself, send 4 to your partner, toss 2 to the crib. More cards, more strategy, more teamwork.

A 56-card deck with four wild jokers. When you play a joker during pegging, you set its value right then and there — and it keeps that value when the hand is counted. With four wildcards in play, 5-, 6-, 7- and even 8-of-a-kind pegging runs become possible.

There is one score a cribbage hand can never make: 19. In +19 Crib the old joke becomes the jackpot. A hand or crib that counts exactly zero scores +19 instead. Everything else is standard cribbage to 121, so do you keep the safe 4 points or gut your hand and chase the 19?

Also known as Losers Cribbage, Backwards Cribbage, or Reverse Cribbage. The first player reaching 121 points loses. Try to form the worst possible hands, load your opponent's crib with good cards, and trap them into scoring points while pegging.

Standard cribbage with one twist: a hand or crib that counts exactly zero moves you backward 10 points. Suddenly the throwaway hand matters. Keep junk and you do not just miss points, you give some back. First to 121 still wins.

Every 5 you are dealt goes to the crib, tossed for you automatically before you choose your own discards. Fives love tens and faces, so the crib becomes a powder keg. Plan your keeps around a crib that is almost guaranteed to score.

You start out playing Traditional, and with the turn of a face card you are suddenly playing Lowball. Just as you break up a 12-point hand, you cut a Jack and you're back to playing Traditional.

Ever regretted your crib toss after you saw the cut? Not in this game. You get to see the cut before you discard.

Want to work on your pegging? In this game your hands don't score, just your pegging.

Every peg shares one figure-8 track. The first time you score you pick your direction, LEFT or RIGHT. Land exactly on another peg and you crash it: a back peg gets launched forward, a front peg backward, and crashes can chain. First to 121 wins, even by being crashed across the finish.

Cribbage where you count your opponent's hand. Discard to the crib as usual, then the kept hands change owners: heads-up they swap, at 3- and 4-player tables they pass to the next seat. Keep the worst hand you can, throw the best cards to your crib, then make the most of whatever you were handed. 2 to 4 players, partners, AI Hard, and its own tournaments. First to 121.

Nobody is dealt a hand. Six turns build them: see a card and keep it, or throw it to your opponent, and the other hand gets the next card face down. You choose which cards you get to see. Then it's cribbage as usual: throw two to the crib, cut, peg, count. Heads-up only, AI Hard. First to 121.
Cribbage meets your other favorite games.

A refreshing strategic blend of Cribbage and Scrabble. Players place tiles on a grid to build the highest-scoring cribbage hands in rows and columns. An addictive combination that rewards both card knowledge and spatial thinking.

The exciting strategy game that multiplies the fun times five. Build five high-scoring cribbage hands on a 5×5 grid while simultaneously sabotaging your opponent. You are never dealt a hand — one card comes up at a time and you play it or toss it to the crib. One player builds columns, the other builds rows, and the player with the higher total scores the difference. Play four rounds, six, or as long as it takes — first to 31 wins.

The skill and strategy of cribbage with the competitive action of a real baseball game.
Quick daily challenges — same puzzle for everyone, with daily leaderboards.
Daily
A real deal every day. What would you throw?
Try today's hand, no login →
Daily
Every hand counts to a letter. Spell the word.
Solve today's word, no login →
Daily
How fast can you count ten hands?
Start counting, no login →
Daily
Fill the grid so every line scores.
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Daily
Wordle for cribbage hands. Six guesses to crack the hidden five-card hand; the clue is its score.
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Daily
Solitaire cribbage, the same deck for everyone. Throw to your crib, cut, count — six deals and a final hand.
Play today's deal, no login →Every game can be played against four AI opponents, from AI Easy to AI Expert.
Meet the AI →The Daily Discard, Word of the Day, Cribbage Sudoku, Cribbage Counter, Cribble and Cribbage Patience: six quick daily challenges.
See the puzzles →